I'm a 22-year-old game developer focused on creating games with Unity and C#.
I especially enjoy working on the technical side of game development — gameplay systems, algorithms, procedural generation, multiplayer systems, and other mechanics that make games work behind the scenes.
I'm interested in solving problems creatively and building systems from scratch. I enjoy experimenting with algorithms and finding efficient solutions that can be applied directly to gameplay.
This page contains some of my projects and experiments. Feel free to check them out!